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Old Apr 27, 2009, 03:49 AM // 03:49   #41
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Originally Posted by Imaginos View Post
No, No you're not. You ARE supposed to do these quests every day in order to slowly rack up 7,500 coins for a single 20 slot bag.

Today you could get 18 coins for risu palace mission in NM. another 27 for beating it in under 30 min in HM and 45 more for beating it in HM. This mission isn't worth the time for the pissant amount of coins you get, so the OP is correct that these "rewards" need to be rethought, along with the costs on the stuff you can buy.

Also you are incorrect there are not "many" quests ingame that give zcoins, only 1 mission, 1 hunt and 1 pvp. and the mission/hunt coinage in NM for rewards so far have sucked for every single one of them. Understandable on blacktide den as its a low mission in NM but not for risu palace.

90 coins for 14 minutes and 42 seconds of work? Not too bad IMO
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Old Apr 27, 2009, 04:37 AM // 04:37   #42
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The PvE rewards are often messed up, but I think it's perfect that any organized PvP mode offers better rewards than random. Every type of reward has always been like this, and it has to, to compensate for the extra effort involved setting up and coordinating an actual team. (See HB vs GvG rewards)
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Old Apr 27, 2009, 04:42 AM // 04:42   #43
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I find the PvP(aside from the MaT) easier than the PvE stuff but thats just me, i just do it one handed whereas PvE i actually have to watch and prot stuff.
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Old Apr 27, 2009, 04:44 AM // 04:44   #44
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There's no problem. Considering Rocktail that gave 70 coins instead of the 35 coins of maxime...They're put random all the rewards, i think is a good thing
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Old Apr 27, 2009, 04:48 AM // 04:48   #45
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I laughed really hard when I saw the Rragar's and its reward. I laughed for like 5 minutes. That shit is probably the hardest dungeon in GW.

I've to do that crap 3 times since the RoJ update for books and (with mostly heroes - stay in AOE you dumbRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs and no space to spread you too) RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing shit is annoying till you know where the damn hounds follow you.
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Old Apr 27, 2009, 06:04 AM // 06:04   #46
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I don't mind getting 90 Zaishen Coins for getting Masters reward in HM for Raisu Palace. That seems pretty fair to me... Masters reward is pretty much beating it in under 20 minutes anyway.

But then you look at Rragar's Menagerie, and you have to fight or run through two zones just to get to the dungeon, and then go through three dungeon levels. In HM, this pays you 105 Zaishen Coins, despite that Raisu Palace is just slightly larger than just one of the levels of the dungeon. Something tells me that ArenaNet didn't really look closely at how long it takes for a regular player to get through some of these dungeons.
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Old Apr 27, 2009, 06:21 AM // 06:21   #47
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Quote:
Originally Posted by Coraline Jones View Post
I don't mind getting 90 Zaishen Coins for getting Masters reward in HM for Raisu Palace. That seems pretty fair to me... Masters reward is pretty much beating it in under 20 minutes anyway.

But then you look at Rragar's Menagerie, and you have to fight or run through two zones just to get to the dungeon, and then go through three dungeon levels. In HM, this pays you 105 Zaishen Coins, despite that Raisu Palace is just slightly larger than just one of the levels of the dungeon. Something tells me that ArenaNet didn't really look closely at how long it takes for a regular player to get through some of these dungeons.
Well, technically you are right, but most of the dungeons are being run anyways so basically you can buy these z-coins by paying a runner to do it for you.
Anet probably does think of that.

Still as far as JQ yesterday, that was virtually impossible because suddenly all the noobs wanna do it and suddenly the win percentage on the kurzick side dropped from 80% or more to about 30%. Very interesting how noticeable that was the minute the z-challenge came out....
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Old Apr 27, 2009, 07:16 AM // 07:16   #48
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Run Rragnar's??? Even if its possible, that can't be cheap.

But yea the others so far can definitely be run. Raisu's isn't that bad. Hell you even get to choose people to help you and skip certain areas.

But i mean they can't be random, I'm pretty sure they are thought out. I mean 18 and 27 for Raisu aren't random, its to keep all the z-coins in stacks of 5. Since they are pretty much assuming you are going to try and do it at least in normal mode in under 20 minutes. So they've at least put a tiny bit of thought into it. But still some of these rewards blow.

Still waiting for the bug update so i can put these damned things in my storage, that you conviently gave us a whole nother tab for!!!!
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Old Apr 27, 2009, 11:07 AM // 11:07   #49
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Quote:
Originally Posted by Feathermoore Rep View Post
Run Rragnar's??? Even if its possible, that can't be cheap.
Permasin to get there and run part of lvl2, 600/smiter to run the dungeon itself.
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Old Apr 27, 2009, 11:39 AM // 11:39   #50
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I can understand where people are saying the rewards are unbalanced but I think considering the different ranges of abilities represented and not represented here that the rewards aren't far off. My guild did Raisu HM twice last night - 12 mins on our "primary" characters, 14 on our not so primary characters. We also did Rragnar's HM- took 2 hours to do for comparitively fewer coins (although I gotta say thanks for making me do it, the r9 Dryad's was a nice way to finish off). I expect there are many people who didn't get masters on Raisu and for whom Rragnar's was a walk in the park.

If the rewards are reworked, I hope that the average time for a variety of abilities is taken into account. I think there will be few people who can do all areas of pve and pvp to a very good level (ie can cakewalk all quests every day) so hopefully that will even out the rewards/time spent.

Last edited by tasha; Apr 27, 2009 at 11:46 AM // 11:46..
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Old Apr 27, 2009, 02:02 PM // 14:02   #51
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Originally Posted by tasha_darke View Post
I expect there are many people who didn't get masters on Raisu and for whom Rragnar's was a walk in the park.
The above is nearly impossible.
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Old Apr 27, 2009, 02:10 PM // 14:10   #52
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Originally Posted by glacialphoenix View Post
It is, if only because there's more potential for fail right there. PUGged Raisu HM, finished all bonus objectives on first try.

Took me four tries to do the same for THK.
Really? Surely not!

I'd have thought the Raisu quest was more risky than THK. With THK all you need is Ward of Stability and you're all set, hard mode or not. Raisu requires you to be pushing along at all times as fast as possible, which is often when errors get made.

Personally I enjoyed both missions anyway. I find the Zaishen Missions quite fun, because it's 20-40 mins worth of a Hard Mode mission which I've already completed before anyway, and know exactly what game the monsters in the missions are playing.
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Last edited by Cebe; Apr 27, 2009 at 02:12 PM // 14:12..
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Old Apr 27, 2009, 02:18 PM // 14:18   #53
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Quote:
Originally Posted by Cebe
I'd have thought the Raisu quest was more risky than THK. With THK all you need is Ward of Stability and you're all set, hard mode or not. Raisu requires you to be pushing along at all times as fast as possible, which is often when errors get made.
THK has a lot of potential to screw up at the end... people rush out, don't camp at king, forget they're not in infused armour etc. And you generally won't find that out until you're at the end of the mission, and someone goes "OH SHIT I'M NOT INFUSED."

Raisu is theoretically more risky, but it's shorter (easier to restart) and has less potential for things like that IMO.

Quote:
I find the Zaishen Missions quite fun, because it's 20-40 mins worth of a Hard Mode mission which I've already completed before anyway
I actually have motivation to do it on my other characters. As in, get Masters and stuff, not just "oh, another book done". Also, I found a remarkable lack of people complaining in PUGs - generally polite people, no rude scribblings, no swearing at each other... It was deliciously fun monking for a PUG team in THK again, even if the first three attempts went wrong. I mean, I did my fair share of *facepalm, but I didn't actually get annoyed at someone - a change from the last time I PUGged, I admit. (Although THAT was the ursan heyday, so...)

Last edited by glacialphoenix; Apr 27, 2009 at 02:22 PM // 14:22..
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Old Apr 27, 2009, 02:31 PM // 14:31   #54
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Quote:
Originally Posted by Zorgy View Post
snaek said: "...anet can't fix this because they don't play their game and so can't gauge something simple as this..."

You should read more accurately the forum dude



Mike O'Brien: The Guild Wars 2 team is twice the size of the original Guild Wars team, so you can imagine the level of art, content, and production values we're putting into the game. The game is already beautiful, and is getting more so every day. In addition to the normal playtesting of everyday development, the entire team logs on every Wednesday to simply play the game together, and we always have a lot of fun.

from: http://www.guildwarsguru.com/forum/s...php?t=10369697
You do realize they mean they play Guild Wars 2 ?
What was that about reading accurately again
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Old Apr 27, 2009, 09:14 PM // 21:14   #55
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Now this is even worse. 1.5k gold, 9k balthazar faction for only 2 HA wins and 350!! copper coins for 6 wins in Heroes Ascent and a lousy hall skip. I know what I will be abusing the coming days. Thx Anet!

Real shame we still can't put our coins in our storage, else getting cold coins would become ridiculously easy.

Last edited by shadows of hob; Apr 27, 2009 at 09:37 PM // 21:37..
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Old Apr 27, 2009, 09:19 PM // 21:19   #56
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How about we use our right to chose.. Don't like the cjallenge ? Guess what, another one that may suit your skill level etc might be available tomorrow. I think the op is more worried about the fact that he doesn't have his heaving equipment bag right NOW and has to do some work for it...

And the QQ goes on..
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Old Apr 27, 2009, 09:46 PM // 21:46   #57
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I don't care about my Heavy equipment bag at all, I probably won't even get it if I could as I have no armor to store in it. I am just concerned about the,missing, balance between the different missions.

For myself, I did not earn my R11 with farming in pve. I win a couple of hall games every day.

Not every thread created is for QQing about things you don't like, some people just want to make the game better. If you only make a QQ post about other people QQing then do not post at all.

Last edited by shadows of hob; Apr 27, 2009 at 09:51 PM // 21:51..
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Old Apr 27, 2009, 09:57 PM // 21:57   #58
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Rragar's was severely under-rewarded. One major factor they may be including is time commitment. Getting through the Aspects in the Deep and finishing Kanaxai is easy with the right team composition, but it takes a decent amount of time to do it safely and properly just because of the sheer size of the instance. Rragar's, while harder to do, is a shorter instance with less coordination (12v8). Like I said, I'm with you all saying that the Rragar reward was paltry, but I'm also trying to consider all factors.

One last thing, different missions/areas will seem easy/hard depending on what you're running and your prior experience with the area. Raisu Palace with AP Discordway flew by in 17:02 H/H in HM for me, probably faster if I hadn't chased some chests down and killed a few extra enemies to avoid potential aggro issues later on. THK will take more time just because of the attack speed and spawn rate of the enemies, but will be quite easy to actually fight through.

I'm fine with some being higher and some being lower. I imagine we'll get a "wtf!!!" like Rragar's every now and then, but hey, they're DAILY, and in the end the balance will improve and/or work itself out.
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Old Apr 27, 2009, 11:58 PM // 23:58   #59
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Originally Posted by IlikeGW View Post
Raisu should be like 300 coins... that mission is a pain in the ass every time I've PUGed it.
L2P...seriously...
This mission is not hard...even in HM with heros and henchmans... just make a good build et voila.
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Old Apr 28, 2009, 12:16 AM // 00:16   #60
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Originally Posted by papryk View Post
L2P...seriously...
This mission is not hard...even in HM with heros and henchmans... just make a good build et voila.
I'd actually have to agree now, as I tried it and it was simple these days. My NM memories of people doing it were much different and people actually weren't tards and moved right through it in an efficient way for the Zaishen quest.

Still a LOT of the missions are imba in rewards... Rragnar's lol... THK for all the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing time you get to spend wiping on lame mistakes...
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